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AI Insights · Timothy · January 2024

Top 5 PVP Games on Android in Australia - Q4 2023

In Q4 2023, the top 5 PVP games on Android in Australia saw varied performance in downloads, revenue, and active users, showcasing trends in user engagement and monetization.

Top 5 PVP Games on Android in Australia - Q4 2023

During the fourth quarter of 2023, the top 5 PVP games on the Android platform in Australia displayed diverse trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance based on data from Sensor Tower.

MONOPOLY GO! by Scopely experienced a fluctuating revenue pattern, peaking at approximately $282K in the week of November 20 and ending the quarter with $193K. Downloads showed a steady decline initially, from 15.5K in late September to 7.3K in early November, but saw a slight recovery to around 9.6K by the end of December. Weekly active users saw a downward trend, starting at 31.8K and ending the quarter at 27.3K.

Roblox from Roblox Corporation saw a significant spike in revenue, particularly in the last week of December, reaching $218K. Downloads increased steadily throughout the quarter, from 12K in late September to 17.2K by the end of December. Weekly active users also showed a positive trend, rising from 669.7K to 825.6K during the same period.

Coin Master by Moon Active had a notable peak in revenue around the week of November 20, reaching $148K, before stabilizing around $95K by the end of December. Downloads remained relatively low but stable, fluctuating between 1.6K and 2.7K. Weekly active users hovered around the 19K mark, showing minimal variation throughout the quarter.

Slotomania™ Slots Casino Games from Playtika displayed a consistent revenue trend, peaking at $91K in the week of November 20 and concluding the quarter at $85K. Downloads saw a spike in mid-October, reaching nearly 1.2K, but generally remained below 1K for the rest of the quarter. Weekly active users showed some fluctuations, starting at 6.4K and ending at 6.6K.

Pokémon GO by Niantic, Inc. experienced a peak revenue of approximately $96K in the week of November 13, followed by a decline to $60K by the end of December. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 2.7K. Weekly active users started at 189.7K and fluctuated throughout the quarter, ending at 151K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024